Tuesday, December 20, 2011

Scientists Demonstrate Decoded Neurofeedback Method of Potentially Downloading New Skills Into Human Brains Like The Matrix



We all knew that it was just a matter of time before some scientists began developing Matrix-like cerebral technology. Please don't sleep, and think that Matrix-like technology is limited to the movie screen. If a novel technology is depicted in a movie, then that technology either already exists or it will soon be developed by some agency like DARPA.

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Press Release 11-257

Vision Scientists Demonstrate Innovative Learning Method

New research suggests it may be possible to learn high-performance tasks with little or no conscious effort

December 8, 2011
View a video showing researchers explaining Decoded Neurofeedback.

New research published today in the journal Science suggests it may be possible to use brain technology to learn to play a piano, reduce mental stress or hit a curve ball with little or no conscious effort. It's the kind of thing seen in Hollywood's "Matrix" franchise.

Experiments conducted at Boston University (BU) and ATR Computational Neuroscience Laboratories in Kyoto, Japan, recently demonstrated that through a person's visual cortex, researchers could use decoded functional magnetic resonance imaging (fMRI) to induce brain activity patterns to match a previously known target state and thereby improve performance on visual tasks.

Think of a person watching a computer screen and having his or her brain patterns modified to match those of a high-performing athlete or modified to recuperate from an accident or disease. Though preliminary, researchers say such possibilities may exist in the future.

"Adult early visual areas are sufficiently plastic to cause visual perceptual learning," said lead author and BU neuroscientist Takeo Watanabe of the part of the brain analyzed in the study.

Neuroscientists have found that pictures gradually build up inside a person's brain, appearing first as lines, edges, shapes, colors and motion in early visual areas. The brain then fills in greater detail to make a red ball appear as a red ball, for example.

Researchers studied the early visual areas for their ability to cause improvements in visual performance and learning.

"Some previous research confirmed a correlation between improving visual performance and changes in early visual areas, while other researchers found correlations in higher visual and decision areas," said Watanabe, director of BU's Visual Science Laboratory. "However, none of these studies directly addressed the question of whether early visual areas are sufficiently plastic to cause visual perceptual learning." Until now.

Boston University post-doctoral fellow Kazuhisa Shibata designed and implemented a method using decoded fMRI neurofeedback to induce a particular activation pattern in targeted early visual areas that corresponded to a pattern evoked by a specific visual feature in a brain region of interest. The researchers then tested whether repetitions of the activation pattern caused visual performance improvement on that visual feature.

The result, say researchers, is a novel learning approach sufficient to cause long-lasting improvement in tasks that require visual performance.

What's more, the approached worked even when test subjects were not aware of what they were learning.

"The most surprising thing in this study is that mere inductions of neural activation patterns corresponding to a specific visual feature led to visual performance improvement on the visual feature, without presenting the feature or subjects' awareness of what was to be learned," said Watanabe, who developed the idea for the research project along with Mitsuo Kawato, director of ATR lab and Yuka Sasaki, an assistant in neuroscience at Massachusetts General Hospital.

"We found that subjects were not aware of what was to be learned while behavioral data obtained before and after the neurofeedback training showed that subjects' visual performance improved specifically for the target orientation, which was used in the neurofeedback training," he said.

The finding brings up an inevitable question. Is hypnosis or a type of automated learning a potential outcome of the research?

"In theory, hypnosis or a type of automated learning is a potential outcome," said Kawato. "However, in this study we confirmed the validity of our method only in visual perceptual learning. So we have to test if the method works in other types of learning in the future. At the same time, we have to be careful so that this method is not used in an unethical way."

At present, the decoded neurofeedback method might be used for various types of learning, including memory, motor and rehabilitation.

The National Science Foundation, the National Institutes of Health and the Ministry of Education, Culture, Sports, Science and Technology in Japan supported the research.

-NSF-

Media Contacts
Bobbie Mixon, NSF (703) 292-8485 bmixon@nsf.gov

Program Contacts
Lynne Bernstein, NSF (703) 292-8643 lbernste@nsf.gov

Principal Investigators
Takeo Watanabe, Boston University (617) 353-1103 takeo@bu.edu
Mitsuo Kawato, ATR Computational Neuroscience Laboratories kawato@atr.jp

The National Science Foundation (NSF) is an independent federal agency that supports fundamental research and education across all fields of science and engineering. In fiscal year (FY) 2011, its budget is about $6.9 billion. NSF funds reach all 50 states through grants to nearly 2,000 universities and institutions. Each year, NSF receives over 45,000 competitive requests for funding, and makes over 11,500 new funding awards. NSF also awards over $400 million in professional and service contracts yearly.

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